OpenGL Basics

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About Course

OpenGL Basics

Everything you need to know about OpenGL Basics

 

 

Description:

Have you always wanted to learn how to use OpenGL but don’t know where to start?

Would you like to gain expertise in OpenGL, a highly sought-after skill in 2021?

If your answer is yes, then “OpenGL Basics” is the perfect course for you!

I’m Josh Werner, your instructor, and I’ll be your guide throughout this course.

OpenGL is an in-demand skill in 2021, and this course starts from the ground up. We’ll cover everything you need to know about OpenGL Basics, starting from scratch.

You’ll learn the fundamentals of OpenGL Basics, making it an excellent choice for beginners or those in need of a refresher course.

No prerequisites are necessary to enroll in this course. I only ask that you come with an open mind and a willingness to learn.

Feel free to explore the course description and watch some of my preview videos.

Here’s a glimpse of what you’ll learn:

Course Outline:

01. Introduction

  • Overview

02. Download

  • Overview
  • Windows
  • Linux
  • MacOS
  • Summary

03. Getting Started

  • Overview
  • Initialization
  • OpenGL Context Creation
  • Getting Functions
  • Using OpenGL
  • Tutorials and How-to Guides
  • Development Tools
  • External Links
  • The OpenGL Shading Language
  • Summary

04. Objects

  • Overview
  • Buffer Objects
  • Buffer Object Streaming
  • Pixel Buffer Objects
  • Textures
  • Sampler Objects
  • Image Formats
  • Pixel Transfer Operations
  • Cubemap Textures
  • Array Textures
  • Buffer Textures
  • Framebuffer Objects
  • Summary

05. Conclusion

  • Summary

Don’t wait any longer to acquire essential OpenGL skills. Enroll now, and We can’t wait to see you inside! Whether you’re a beginner or a developer, this course is designed to help you succeed with OpenGL Basics.

 

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What Will You Learn?

  • OpenGL
  • Initialization
  • Getting Functions
  • Development Tools
  • Textures
  • Buffer Objects
  • Buffer Object Streaming
  • Image Formats

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